Daydreaming in Humans and Machines: A Computer Model of the Stream of Thought

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Intellect Books, 1990 - Всего страниц: 393
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This volume presents a computer model of human daydreaming to demonstrate how it is useful for creative problem solving and learning in both humans and computers. The model is implemented as the running computer program Daydreaming, which takes simple descriptions of external world events as input and produces descriptions of daydreams and actions as output.
 

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Содержание

Introduction
1
Architecture of DAYDREAMER
29
Emotions and Daydreaming
49
7
68
Learning through Daydreaming
85
Everyday Creativity in Daydreaming
121
5
134
TALESPIN
144
Underpinnings of a Daydreaming Theory
233
Future Work and Conclusions
263
References
282
151
297
A Annotated Traces from DAYDREAMER
303
B English Generation for Daydreaming
351
4
357
Additional Generation
363

Daydreaming in the Interpersonal Domain
153
Implementation of DAYDREAMER
167
Comparison of Episodic Memory Schemes
195
Review of the Literature on Daydreaming
211

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