Absolute App Inventor 2: Android Programming for All
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This book will show you how to build apps with little or even no programming skills!
It will show you how to use drag-and-drop visual programming for designing and building fully functional mobile apps for Android using MIT (Massachusetts Institute of Technology) App Inventor 2.
Absolute App Inventor 2 book will take you beyond basic tutorials and will cover concepts that will help you to become a better mobile App Inventor.If you are new to programming or App Inventor, then this book will show you how to properly start-off designing and developing mobile apps and will then gradually take you through understanding more advanced concepts. If you have already used App Inventor, use this book to learn about optimization, DRY principle, design patterns and concepts that will teach you how to design & develop apps that will run more efficiently and to learn about concepts that have not been covered in other App Inventor books.
The book covers good programming designs using DRY (Don’t Repeat Yourself) Principle by using App Inventor Procedures. The book also covers how to use proper abstraction and produce much cleaner code through use of App Inventor Advanced “Any Component”.
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Design Editor Design app layout
Why should you use App Inventor?
WiFi Connection Live Testing
Components and Properties
Blocks and Event Handlers
Connecting blocks to make cat meow
Figure 19Talking Cat App
Accelerometer sensor to detect shaking
Uploading project source code aia into App Inventor
Changing component layout
Figure 26Dancing Cat Animation
Figure 10 Builtin function blocks
Scan QR Code to download companion from Play Store
Starting Live Testing
Palette Viewer Components Properties
Image Looping Flow
Figure 29 Using Math blocks