Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives, and People Like You Are Taking Back an Art Form

Seven Stories Press, 20 . 2012 . - : 208
"Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture."
PatrickAlexander, Eegra.com

"Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games."
Adam Parrish, NYU's Interactive Telecommunication Program (Tisch School of the Arts), and author of the ZZT game "Winter"

"These days, everybody can make and distribute a photograph, or a video, or a book.Rise of the Videogame Zinestersshows you that everyone can make a videogame, too. But why should they? For Anna Anthropy, it's not for fame or for profit, but for the strange, aimless beauty of personal creativity.
Ian Bogost, Director, Graduate Program in Digital Media, Georgia Institute of Technology

"Riseis a great guidebook to understandingand more importantly, participating inthis dynamically evolving culture."
Jim Munroe, co-founder of the Hand Eye Society and the Difference Engine Initiative

Here, Anna Anthropy demonstrates how people from every background and walk of life are breaking free of the commercial cowardice of major publishers, and bringing their individual visions of the game to life. . . . If game design is to be an art, as those of us who love games fervently hope, it must be rescued from its crushing commercial pressures. You can be a part of its future.
Greg Costikyan, author ofI Have No Mouth and I Must Design

"Anna gives the world of video games a crucial perspective from her seat of authority within outsider culture, and illustrates how essential it is for the space to empower voices of all kinds if it is to evolve."
LeighAlexander, editor-at-large ofGamasutra


LibraryThing Review

  - Maverynthia - LibraryThing

Most people cite this book as an inspiration to "go out and make games". However this quick read is a lot more than that. It's both inspiring and a guide on where to start, how to start and what ...

LibraryThing Review

  - rivkat - LibraryThing

Short ode to the potentials of single-authored videogames made using readily available software, often for free or donation-funded distribution. I have to admit that its not a genre that Ive ever ...

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Anna Anthropy is a prolific game developer and critic and is the creator ofCalamity Annie,Mighty Jill Off, andLesbian Spider Queens of Marsamong many other games, which are available on her website, www.auntiepixelante.com. She lives in Oakland, California, with her pet girlmonster and two lovely cats.